Game Development

What does it take to ship a great game? I work as a Technical Program Manager at Xbox Game Studios, where I get to work alongside some incredible studios on titles like Forza Horizon, Fable, Hellblade 2, and Blade. These articles cover the technical side of game development - from diagnosing crashes on Xbox and Windows, to best practices for handheld gaming. Practical stuff, written from the inside. If you build games or want to understand how they're made, you're in the right place.